![]() 10 Ember Of SearingĮmber of Searing: Defeating scorched targets grants melee energy. PvP players should skip this Fragment as well, seeing as ignite does far less damage inside the Crucible. Hunters will have the easiest time using this Fragment, yet their two main ignite sources-Gunpowder Gamble and Caliban's Hand-have issues Gunpowder Gamble has a set cooldown, and Caliban's Hand is currently bugged. Melee builds need to spam their ability multiple times to see any results. Grenades are one of the best ways to ignite targets, yet the builds that can reliably inflict ignite this way already have infinite grenade energy-Starfire Protocol and Sunbracers being notable examples. The issue is that ignites are rather difficult to proc. With a well-placed ignite, you can refund your entire grenade. This is objectively a good Fragment, granting about 10% grenade energy for each target you defeat with an ignite-a Solar explosion that occurs when you inflict enoughs scorch stacks on a target. Similar to Ember of Combustion, Ember of Blistering is in a strange spot. 11 Ember Of BlisteringĮmber of Blistering: Defeating targets with Solar ignitions grants grenade energy. In PvP, it's tough to recommend since it doesn't come with a stat increase. It's a solid PvE Fragment for players that want to use their class ability frequently, notably Hunters and Heart of Inmost Light Titans. Warlocks have fairly lengthy cooldowns, meaning you'll need to trigger this effect multiple times to get much use out of it. Titans can also deploy their Barricades much more often if they spec for Resilience, making this perfect for Heart of Inmost Light builds. Hunters get a ton of mileage out of this Fragment, allowing them to use their Dodge significantly more often than normal. Longer cooldown class abilities won't see as much of a benefit from this Fragment. Abilities with short cooldowns will gain most of their energy back whenever Ember of Singeing activates. Upon inflicting scorch on a target, your class ability will recharge about 6x faster for the next three seconds. 12 Ember Of SingeingĮmber of Singeing: Your class ability recharges faster when you scorch targets. Both Golden Gun variants are the only Supers that greatly benefit from Ember of Combustion, yet the strength of Blade Barrage makes it tough to recommend using those Supers on their own, let alone with this Fragment. Blade Barrage, Hammer of Sol, Burning Maul, and even Daybreak have good enough add-clear in their default state. ![]() So why is Ember of Combustion so low on the list? Simply put, most Supers don't need to ignite targets. It even increases your Strength stat by one tier. Ember of Combustion allows every Super final blow to activate ignite, causing every enemy you kill to explode and deal massive AoE damage. Ignite is an absurdly powerful status effect that is difficult to trigger in normal gameplay. 13 Ember Of CombustionĮmber of Combustion: Final blows with your Solar Super cause targets to ignite. Only use this if you highly value Airborne Effectiveness. Faster health regeneration you don't need to spec for is nice, yet the strength of restoration and Ember of Empyrean make Recovery somewhat obsolete for most Solar 3.0 PvE builds. For PvE, it's a quality of life Fragment. If you can go on a killing spree that allows you to stack Ember of Tempering, you'd be better off using Devour or extending the duration of your restoration effects though Ember of Empyrean. The Airborne Effectiveness stat does not increase with each Tempering stack.Ī boost to Recovery sounds fantastic on paper, yet the eight-second duration of this buff makes it difficult to maintain in PvP. Defeating multiple targets will cause the Recovery bonus to stack, capping out at three stacks. Killing an enemy with a Solar weapon will grant a small increase to your Recovery stat and +20 Airborne Effectiveness for the next eight seconds. While Ember of Tempering is active, your weapons have increased airborne effectiveness. Ember of Tempering: Solar weapon final blows grant you and your allies increased Recovery for a short duration.
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